跳至主要內容
著作 ( 2016~ present )
期刊論文
- Jia, L. M. & Tung, F. W. (2024) Effects of Thematic Art Programs on Cognitive Function and Depressive Symptoms in Older Adults. Educational Gerontology (SSCI) (Accepted)
- Wen, H. C. & Tung, F. W. (2024) Exploring User Requirements for Mobile Health Service Systems, Journal of Design Service and Social Innovation, 2(3), 34-52
- Tung, F. W., & Jia, L. M. (2023). Developing a community-based art program for older adults that connects color and music. Educational Gerontology, 49(9), 758-772. (SSCI)
- Tung, F. W. (2022) Co-creation with Crowdfunding Backers for New Products and Entrepreneurial Development-A Longitudinal Study on Design Entrepreneurs in Taiwan, The Design Journal, 25 (5), 768-788(A&HCI)
- Tung, F. W. (2021) An Entrepreneurial Process to Build a Sustainable Business for Indigenous Craft Revitalization, The Design Journal, 24(3), 363-383 (A&HCI)
- Tung, F. W. (2021) Rediscovering Herb Lane: Application of Design Thinking to Enhance Visitor Experience in a Traditional Market. Sustainability 2021, 13(7),4033 (SSCI, SCIE)
- Jia, L. M., & Tung, F. W. (2021). A Study on Consumers’ Visual Image Evaluation of Wrist Wearables. Entropy, 23(9), 1118 (SCIE)
- 董芳武 (2021) 整合創業思維於設計實作之教學實踐,設計學報, 26(2), 23-41 (THCI Core)
- Tung, F. W. & Tseng, H. Y. (2019) Associations with and recognition of product metaphors, Journal of the Science of Design, 3(2). 39-48
- 董芳武、銀子奇(2018)。應用機器人為自閉症孩童學習夥伴之研究。數位學習科技期刊,10(2),087-111 (TSSCI)
- 董芳武、張雲帆(2018)。從共創到創業-KAMARO’AN。設計學報,23(2),49-70 (THCI Core)
- Tung, F.W., (2016) Child Perception of Humanoid Robot Appearance and Behavior, International Journal of Human-Computer Interaction, 32:6, 493-502 (SSCI, SCI)
- 董芳武, 黃柏源(2016)。 台灣設計創業價值鏈分析。設計學報,21(2), 43-57 (THCI)
專書論文
- Tung, F.W. (2019) A Study on the Entrepreneurial Path of Design-led Startups in Taiwan. Design Discourse on Business and Industry, pp.157-166. UK: Intellect Book
國際研討會論文
- Tung, F. W., & Liang, P. K. (2024, June). Wearable Wellness: Exploring User Experiences with Fitness Systems on Smartwatches. In International Conference on Human-Computer Interaction (pp. 104-115). Cham: Springer Nature Switzerland.
- Lin, C. C., Tung, F. W., & Chen, C. H. (2024, June). Exploring User Engagement with Smartwatch Health Services: A Comparative Study Between Taiwan and Singapore. In International Conference on Human-Computer Interaction (pp. 99-114). Cham: Springer Nature Switzerland.
- Tung,F.W. & Shen,Y.Y. (2024, Jan). Co-creation with Users: A Study on Designing an Online Platform for Wearable Devices. The International Conference on Arts & Humanities in Hawaii (IICAH2024) , Hawaii
- Tung, F.W., Lai, D.Y. (2023, Jul). Developing a Co-creation Toolkit for the Design of Smart Product-Service System. HCI INTERNATIONAL 2023, Copenhagen
- Jia, L.M., Tung, F.W. (2023, Jul). A Study of the Effects of an Art Program on the Cognition and Satisfaction with Life of Older Adults . HCI INTERNATIONAL 2023, Copenhagen
- Tung, FW., Chen, YW. (2022). Design of Engagement Platforms for Customer Involvement. In: Fui-Hoon Nah, F., Siau, K. (eds) HCI in Business, Government and Organizations. HCII 2022. Lecture Notes in Computer Science, vol 13327. Springer, Cham.
- Jia, LM., Tung, FW. (2022). FEEL2: An Interactive Device for Older Adults to Experience Synesthesia and Age Creatively. In: Gao, Q., Zhou, J. (eds) Human Aspects of IT for the Aged Population. Technology in Everyday Living. HCII 2022. Lecture Notes in Computer Science, vol 13331. Springer, Cham.
- Tung, F.W., Lin SD. (2020) Cocreating Value with Customers: A Case Study of a Technology-Based Startup. In HCI International 2020 – Late Breaking Papers: User Experience Design and Case Studies. Lecture Notes in Computer Science, vol 12423. Springer
- Lin, C.C., Liao, H.Y., Tung, F. W. (2020) Design Guidelines of Social-Assisted Robots for the Elderly: A Mixed Method Systematic Literature Review. In: HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games. Lecture Notes in Computer Science, vol 12425. Springer
- Tung, F. W., & Liu, X. Y. (2018). Understanding Backers’ Motivations and Perceptions of Information on Product-Based Crowdfunding Platforms. In 2018 6th International Symposium on Computational and Business Intelligence (ISCBI) (pp. 84-88). IEEE.
- Tung, F.W. & Wu. M. (2016) Rediscover Herbal Lane- Enhancing the Tourist Experience through Mobile Applications. In Cross-Cultural Design (pp. 448-458). Springer International Publishing.
- Tung, F. W., & Chou, Y. H. (2019, September). Crowdfunding for design entrepreneurship and co-creation. In International Association of Societies of Design Research conference. Manchester, UK: Manchester Metropolitan University.